Name of Obligation Cell introduced for iOS, Android, made by China’s Tencent

SAN FRANCISCO—Activision has taken the wraps off its first main Name of Obligation online game for smartphones. The title is straightforward sufficient: Name of Obligation Cell. The net, multiplayer-only recreation will arrive later this yr, however neither Activision nor any of its Western CoD-focused studios will lead the sport’s growth.

As an alternative, dev duties shall be dealt with by Tencent, one among China’s main mobile-game publishing homes. (Activision didn’t make clear any explicit studio taking the lead inside Tencent on this recreation.)

Name of Obligation Cell was unveiled at immediately’s Unity keynote presentation as a part of the 2019 Sport Developer Convention, as a result of it has been constructed within the Unity Engine. An Activision consultant on the Unity occasion stated that gamers can count on “beloved maps, aggressive recreation modes, and signature fight mechanics from [Call of Duty entries like] Black Ops and Trendy Warfare.” Teased maps coming to the sequence’ first-ever cellular model embrace Nuketown, Hijacked, and Crash, and followers can count on conventional CoD multiplayer techniques like kill streaks.

When it comes to modes, Activision stated gamers can count on both 10-player free-for-all fight or five-on-five modes like crew deathmatch and search-and-destroy. The occasion didn’t embrace any point out or trace of a possible 100-player battle royale mode, as seen within the PC and console variations of Name of Obligation: Black Ops 4.

Activision guarantees “60 frames-per-second graphics, low latency, and super responsive controls” within the recreation to come back. No uncooked gameplay was proven, nonetheless, so it stays to be seen how essential elements like on-screen controls and common UI will look. We’re additionally at midnight about how monetization and microtransactions will determine into the expertise. A short demonstration of CoD Cell‘s present state, as damaged down within the Unity Editor, included explanations of mobile-friendly graphics tips like static shadow masks and dynamic, cascaded shadow maps.

gamers can now pre-register at for the iOS and Android variations.

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